Just Launched: Digital Gaming Communities Web Archive

Columbia University Libraries is pleased to announce the launch of the Digital Gaming Communities Web Archive. Developed by librarians within the Ivy Plus Libraries Confederation, the Digital Gaming Communities Web Archive preserves content generated by, and related to, digital games in order to foster research within the discipline. Themes collected include critical gaming, game ethics, accessibility in gaming and game design, and user reviews and playthroughs, with content created by individuals, groups, organizations, and corporations. Curated by Laura R. Braunstein, Michelle Goodridge, Arianne Hartsell-Gundy, Matthew Murray, Sarah G. Wenzel, and Jonah Magar, the archive will give current and future researchers a means of studying digital games and gamers in distinct and different ways than secondary sources represent. 

A screen capture of Game Accessibility Guidelines, “a collaborative effort between a group of studios, specialists, and academics, to produce a straightforward, developer friendly reference for ways to avoid unnecessarily excluding players, and ensure that games are just as fun for a wide a range of people as possible.”

Web archives preserve vulnerable information that may disappear from the live web and capture the ways in which selected websites have evolved over time. The Ivy Plus Libraries Confederation’s Web Resources Collection Program is a collaborative collection development effort to build curated, thematic collections of freely available, but at-risk, web content in order to support research at participating Libraries and beyond. Learn more about the program and explore additional collections here.

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