- To create a more effective, efficient, engaging site that is consistent, easy to learn to use, enjoyable to use, and affords tolerance for errors when errors are made.
- Bring our core services to the top, make them easier to find and use.
- Create user-focused site that continues to enhance the user experience for our key audiences: faculty, undergraduate students, graduate students, and researchers.
- Create a design process that is iterative and more agile to meet the evolving needs of our users.
- LibraryWeb is an official university and libraries' publication, and its design, navigation, and content will reflect the university and libraries' publication standards.
- Incorporate our core team's skills and knowledge in identifying innovations and technologies that should be incorporated into our design, experiment with those, and incorporate them where appropriate and effective.
- Identify and address programmatic and organizational strategic goals.
- The Redesign will meet Section 508 criteria for basic accessibility requirements.
Scope & Priorities
- New Information Architecture
- New visual design throughout the site
- New navigation, both global and local (more flexible)
- Develop Agile process to allow for iterative design
- Defining and addressing our user group(s)
- Internal and external communications and feedback mechanisms
- Incorporate user testing and user feedback as part of the ongoing iterative, agile development
- Integrate look and feel across CUL/IS online systems
Key Design Principles
- Make the site more usable for our patrons/users, particularly our faculty, undergraduate students, graduate students, and researchers
- Design for fluid/responsive screen size to effectively accommodate mobile and other devices (responsive design)
- Simplify navigation, and use persistent and consistent navigation categories
- Group "like" content together
- Make search and access front and center (top task)
- Create a welcoming affective design that is user-centered
- Save the time of the user
- Make the site as guessable as possible, and reduce the users' learning curve
- Create a process that allows for an iterative and agile visual design, interaction design, and information architecture
The Redesign Wiki (read only)
Questions? Please email us at: email@example.com